Source-open game engine Godot: Apple on board-for vision per

Apple tries to get the game development for the Vision Pro going. In order to position themselves more broadly in the future, developers of the group have now submitted concrete plans to adapt the open source engine Godot for the Vision Pro. The immediate goal is to play in a “planar visionos window” based on Godot, explained a visionos developer on Github. In order to enable virtual reality games, the Apple developers also wrote a visionos-VR plugin for Godot.

The Apple code for these functions is already available in a running version, the employee notes. This should now be gradually incorporated into the Godot engine in three “incremental pull requests”. Some of the pull requests are of “considerable size”, warns the developer and at the same time promises to want to respond to the feedback from the Godot community. The changes build on the existing Godot support for iOS, and the visionos expansion should be reused as much existing code as possible.

Godot is a source -open alternative to the top dogs Unity and Unreal Engine that clearly dominate the market. Unity made a significant excitement among developers a year and a half ago with a change in the license model with a settlement after installation. After massive criticism and a CEO change, Unity re-enacted the changes. The game development for the Vision Pro has so far been based practically alone on unity, in terms of time the introduction of the Apple headset is unfavorable with the unity debacle. The Unreal Engine has not yet supported Apple in visionos. Unreal-engine provider Epic Games and Apple have had a bitter argument for several years, an end is not foreseeable.

At the start of sales, the game offer for the Vision Pro was so poor that Apple was not too good to present “Fruit Ninja” as a VR show object. In the meantime, VR classics such as Vacation Simulator have also been adapted for visionos, the same applies to newer titles such as Demeo. For ambitious VR games that require fine-part control, however, the Vision Pro is missing hand controller. According to Sony, Apple is reportedly working to integrate support for the PSVR2 controllers into visionos.


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